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Spine Animation Study & Character Design

I always wanted to learn Spine and I finally pulled the trigger and bought it. I designed a character and some alternative skins using Affinity Designer (my favourite vector drawing tool) and animated the character using Spine.

The end goal was to have a small fighting game prototype using UFE on Unity, but turns out UFE's animation preview system does not support Spine animations. I wanted to have smooth transitions and slow-mo effects with perfectly interpolated animations so rendering out sprites was out of question. Maybe one day I can code my own fighting game framework and use this character :)